
DYNAMIKE
Gadgets
Hypercharge
Star Powers
Gears
Star Power & Gadget Win Rates
Measured ranked win rate and pick share per star power and gadget — updated daily from our own battle data.
★ Star Powers
◆ Gadgets
Method: battle logs don't expose equipped items, so only battles from players who own exactly one star power (or gadget) on this brawler are attributed. Treat small samples with care.
Abilities
Gadgets
fidget spinner
Dynamike spins furiously with increased movement speed and throws multiple sticks of dynamite around himself. Each dynamite deals 2400 damage to enemies. Cooldown: 12 seconds.
satchel charge
Once activated, the next main attack also stuns enemies for 1.5 seconds. Cooldown: 23 seconds.
Star Powers
dyna-jump
Dynamike can ride the blast wave of his explosives to jump over obstacles!
demolition
Adds +1600 damage to Mike's Super.
Hypercharge
boomer
Super bomb spawns smaller bombs.
Win Rate Trend
Daily ranked win & pick rate over the last 30 days. Dashed lines mark balance patches.
Win Rate by Mode
Matchups
Counter Dictionary →▲ Strong against
▼ Weak against
Guide
Dynamike is the classic thrower, lobbing two sticks of dynamite over walls. Because he ignores terrain to throw, the key is to zone enemies one-sidedly from behind safe cover. His bombs take time to land, though, so they're hard to hit on moving enemies, making chokes and objective points where enemies linger the right targets.
His Super throws a barrel packed with dynamite that explodes and knocks survivors back. It is powerful for pushing enemies off an objective to break their score, or finishing kills with late burst. Combined with his jump gadget, the blast can launch him over walls as a movement tool.
The Fidget Spinner gadget, which jumps over walls with the Super, greatly boosts survival, while the Demolition star power, which raises blast damage, strengthens his zoning. He shines most on cover-heavy Hot Zone and Gem Grab maps where he can safely drop bombs from behind walls.