
AMBER
Gadgets
Hypercharge
Star Powers
Gears
Star Power & Gadget Win Rates
Measured ranked win rate and pick share per star power and gadget — updated daily from our own battle data.
★ Star Powers
◆ Gadgets
Method: battle logs don't expose equipped items, so only battles from players who own exactly one star power (or gadget) on this brawler are attributed. Treat small samples with care.
Abilities
Gadgets
fire starters
Amber runs fast for 3 seconds while spilling her fire fluid, which she can then ignite. Cooldown: 15 seconds.
dancing flames
Amber creates 3 orbiting flames around her for 5 seconds, dealing 1890 damage on hit. Cooldown: 14 seconds.
Star Powers
wild flames
Amber can have two fuel puddles on the ground simultaneously and she will recharge her Super automatically when standing near one.
scorchin' siphon
While being near a puddle of fire fluid, Amber uses it to reload her firebreathing 50% faster.
Hypercharge
oil spill
Super's oil spill area is increased. Oil keeps burning for 3 seconds after being lit on fire.
Win Rate Trend
Daily ranked win & pick rate over the last 29 days. Dashed lines mark balance patches.
Win Rate by Mode
Matchups
Counter Dictionary →▲ Strong against
▼ Weak against
Guide
Amber is a close-to-mid dealer who breathes a long stream of flame, burning through ammo continuously for nonstop firepower. Her sustained damage while the stream connects is very high, so the core is pressuring enemies with one ribbon of fire. Burning bushes for vision is a strong bonus.
Her Super throws a fuel bottle she can ignite later to set a wide area ablaze. It blocks enemy pushes by sealing objectives or chokes with fire — a strong area-control tool. It also burns out enemies hiding in bushes to reveal or force them out.
Use the Fire Starter or Dancing Flames gadgets to ignite instantly or scatter flames as needed, while the Wild Flames star power lets her keep firing briefly even when out of ammo. Her fire control shines most in objective modes like Hot Zone and Gem Grab.