CTBS
FINX
Controller

FINX

Win Rate
58.55%
Pick Rate
0.241%
Meta Score
+3.91pp

Gadgets

BACK TO THE FINXTURE
BACK TO THE FINXTURE
NO ESCAPE
NO ESCAPE

Hypercharge

Hypercharge
TEMPORAL TRAVELING

Star Powers

HIEROGLYPH HALT
HIEROGLYPH HALT
PRIMER
PRIMER

Gears

SPEED
speed

Star Power & Gadget Win Rates

Measured ranked win rate and pick share per star power and gadget — updated daily from our own battle data.

Star Powers

Hieroglyph HaltBEST70.1%
77%572
Primer68.4%
23%171

Gadgets

No EscapeBEST71.1%
41%360
Back To The Finxture63.6%
59%514

Method: battle logs don't expose equipped items, so only battles from players who own exactly one star power (or gadget) on this brawler are attributed. Treat small samples with care.

Abilities

Gadgets

Back to the Finxture

back to the finxture

Finx steps back in time, returning to the position and ammo he had 3 seconds ago. Cooldown: 18 seconds.

No Escape

no escape

Finx's next projectiles from his main attack freeze the enemies in time for 2 seconds, making them unable to take actions for the duration, but also making them immune to any damage. Cooldown: 17 seconds.

Star Powers

Hieroglyph Halt

hieroglyph halt

Finx reduces the reload speed of any enemy Brawlers hit by his main attack by 25% for 3 seconds.

Primer

primer

Damage dealt only from Finx's projectiles that are sped up by Time Warp, will increase the Super duration by 0.25 seconds each.

Hypercharge

Hypercharge

temporal traveling

Finx activates an additional Time Warp around himself that follows his movement.

Win Rate Trend

Daily ranked win & pick rate over the last 28 days. Dashed lines mark balance patches.

Win Rate
58.50% 3.00%
Balance patch (2026-06-29)2026-06-19 · 60.63%2026-06-20 · 63.26%2026-06-21 · 61.17%2026-06-22 · 61.19%2026-06-23 · 60.94%2026-06-24 · 60.94%2026-06-25 · 58.31%2026-06-26 · 59.62%2026-06-27 · 56.70%2026-06-28 · 59.21%2026-06-29 · 58.63%2026-06-30 · 57.50%2026-07-01 · 58.77%2026-07-02 · 61.14%2026-07-03 · 61.21%2026-07-04 · 61.32%2026-07-05 · 63.97%2026-07-06 · 59.45%2026-07-07 · 55.92%2026-07-08 · 56.69%2026-07-09 · 58.48%2026-07-10 · 60.14%2026-07-11 · 58.02%2026-07-12 · 58.63%2026-07-13 · 58.78%2026-07-14 · 54.48%2026-07-15 · 55.50%2026-07-16 · 58.50%
2026-06-192026-07-16
Pick Rate
0.216% 0.024%
Balance patch (2026-06-29)2026-06-19 · 0.304%2026-06-20 · 0.264%2026-06-21 · 0.287%2026-06-22 · 0.338%2026-06-23 · 0.293%2026-06-24 · 0.301%2026-06-25 · 0.280%2026-06-26 · 0.276%2026-06-27 · 0.305%2026-06-28 · 0.296%2026-06-29 · 0.295%2026-06-30 · 0.236%2026-07-01 · 0.202%2026-07-02 · 0.266%2026-07-03 · 0.259%2026-07-04 · 0.255%2026-07-05 · 0.274%2026-07-06 · 0.265%2026-07-07 · 0.264%2026-07-08 · 0.254%2026-07-09 · 0.214%2026-07-10 · 0.200%2026-07-11 · 0.230%2026-07-12 · 0.236%2026-07-13 · 0.232%2026-07-14 · 0.224%2026-07-15 · 0.192%2026-07-16 · 0.216%
2026-06-192026-07-16

Win Rate by Mode

Duo Showdown
Duo Showdown
75.9%
1,016 samples
Solo Showdown
Solo Showdown
67.7%
2,211 samples
Trio Showdown
Trio Showdown
66.2%
708 samples
Brawl Hockey
Brawl Hockey
62.3%
698 samples
Wipeout
Wipeout
61.2%
165 samples
Knockout
Knockout
60.9%
4,106 samples
Brawl Ball
Brawl Ball
58.4%
4,557 samples
Brawl Ball 5v5
Brawl Ball 5v5
55.8%
416 samples
Hot Zone
Hot Zone
55.4%
2,309 samples
Knockout 5v5
Knockout 5v5
55.0%
362 samples
Gem Grab
Gem Grab
53.6%
1,404 samples
Heist
Heist
52.8%
403 samples
Bounty
Bounty
49.4%
885 samples
Brawl Arena
Brawl Arena
48.6%
255 samples
🎮
Basket Brawl
47.3%
131 samples
Wipeout 5v5
Wipeout 5v5
45.4%
280 samples

Guide

Finx is a ranged dealer who fires a center projectile plus two outer ones, with the outer shots dealing half the center's damage. Landing all three streams raises his output, so the distance control to group the shots at the right range matters. His long range lets him hold a lane and poke steadily.

His Super warps time in a zone, slowing enemy projectiles while speeding up allied ones and raising his own damage. Dropped on a teamfight, the enemy's firepower dulls and the team's sharpens, a powerful area-control tool that flips a fight wholesale. Placing it where sightlines overlap is key.

Pair his gadget and star power from his kit to shore up poke and survival by map and team composition. The time-warp Super is most valuable on long-sightline Knockout and Bounty maps where a fight happens in one place.